AMD и NVIDIA решили представить новые драйверы. Radeon Software Adrenalin Edition вышел в версии 22.1.1. С данным обновлением официально поддерживается Monster Hunter Rise. Улучшилась производительность God of War на различных видеокартах. Более подробную информацию об изменениях можно посмотреть в Release Note, там же есть ссылка на скачивание. Конечно, были исправлены некоторые ошибки.
Драйвер GeForce Game Ready в версии 511.17 получил поддержку 12-Гбайт видеокарты GeForce RTX 3080 (тест) и исправление ряда ошибок. Были исправлены фризы в Detroit Become Human, среди прочего. Другие исправления можно прочитать в Release Note. Скачать драйвер можно здесь.
Примечание: драйвер GeForce 511.17 работает только с видеокартами GeForce RTX 3080 10 GB и GeForce RTX 3080 12 GB. Для всех остальных моделей драйвер выйдет 14 января.
Подписывайтесь на группы Hardwareluxx ВКонтакте и Facebook, а также на наш канал в Telegram (@hardwareluxxrussia).
Исправленные проблемы в драйвере GeForce Game Ready Version 511.17
- [Detroit Become Human]: Random stuttering/freezing occurs in the game. [3389250]
- Flicker/disappearing text when 12-bit color is used [3358884]
- [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998] To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
Остающиеся проблемы в драйвере GeForce Game-Ready Version 511.17
- [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. [200767905] If this issue occurs, toggle the Windows HDR setting.
- Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
- In multi-monitor configurations, the screen may display random black screen flicker. [3405228] [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
- [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721] Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
- [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284] If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.
Исправленные проблемы в драйвере Radeon Software Adrenalin 22.1.1
- Connecting multiple monitors with high display bandwidths and differences in vertical intervals to a system may lead to high idle memory clock values being experienced by some users.
- After upgrading to the latest Radeon™ Software, the Power Tuning component of a saved tuning profile may not load correctly when a user imports a previously saved tuning profile.
- When some users zoom-in during Halo Infinite™ gameplay, they may experience visual corruption on some AMD Graphics Products such as Radeon® RX 5600 XT Graphics.
- Flickering may be observed when playing Fortnite™ on some AMD Graphics Products such as Radeon® RX 6800 XT Graphics using DirectX® 12 with Radeon™ Boost enabled.
Остающиеся проблемы в драйвере Radeon Software Adrenalin 22.1.1
- Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
- Radeon performance metrics and logging features may intermittently report extremely high and incorrect memory clock values.
- While playing Borderlands 3 using DirectX® 12 with Radeon™ Boost enabled, longer than expected load times may be observed on some AMD Graphics Products such as Radeon® RX 6800 XT Graphics.